Abstract. The work described in this abstract presents a roadmap towards the creation and specification of a virtual humanoid capable of performing expressive gestures in real tim...
In the presented article we discuss and detail the general methodological approaches, the reconstruction strategies and the techniques that have been employed to achieve the 3D in...
Although graphical human modeling has been a long sought subject in computer graphics, when it comes to dealing with real-time applications, it raises a number of unique requireme...
Abstract. Virtual humans are employed in many interactive applications, including (serious) games. Their motion should be natural and allow interaction with its surroundings and ot...
This paper introduces a real time human hand simulation system. A lifelike hand model is constructed and some of the human hand constraints are applied to it. Natural hand gesture...
Beifang Yi, Frederick C. Harris Jr., Sergiu M. Das...