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ICASSP
2007
IEEE
14 years 1 months ago
A Real-Time SRP-PHAT Source Location Implementation using Stochastic Region Contraction(SRC) on a Large-Aperture Microphone Arra
In most microphone array applications, it is essential to localize sources in a noisy, reverberant environment. It has been shown that computing the steered response power(SRP) is...
Hoang Do, Harvey F. Silverman, Ying Yu
PRESENCE
2007
167views more  PRESENCE 2007»
13 years 6 months ago
TimbreFields: 3D Interactive Sound Models for Real-Time Audio
We describe a methodology for Virtual Reality designers to capture and resynthesize the variations in sound made by objects when we interact with them through contact such as touc...
Richard Corbett, Kees van den Doel, John E. Lloyd,...
RT
1999
Springer
13 years 11 months ago
Real-Time Rendering of Real World Environments
: One of the most important goals of interactive computer graphics is to allow a user to freely walk around a virtual recreation of a real environment that looks as real as the wor...
David K. McAllister, Lars S. Nyland, Voicu Popescu...
ICCV
2005
IEEE
14 years 8 months ago
Real-Time Interactively Distributed Multi-Object Tracking Using a Magnetic-Inertia Potential Model
This paper breaks with the common practice of using a joint state space representation and performing the joint data association in multi-object tracking. Instead, we present an i...
Dan Schonfeld, Magdi A. Mohamed, Wei Qu
VMV
2001
178views Visualization» more  VMV 2001»
13 years 8 months ago
Consistent Visual Information Processing Applied to Object Recognition Landmark Definition and Real-Time Tracking
The handling of situations where multiple visual information occurs requires the fusion of visual information. This is a very common task found in the processing of multisource / ...
Axel Pinz