We present a novel variational approach to estimate dense depth maps from multiple images in real-time. By using robust penalizers for both data term and regularizer, our method pr...
Abstract. Most modern real-time strategy computer games have a sophisticated but fixed ‘AI’ component that controls the computer’s actions. Once the user has learned how suc...
This paper presents a method to add fine details, such as wrinkles and bulges, on a virtual face animated by common skinning techniques. Our system is based on a small set of refe...
This paper describes a working stereo-vision-based mobile robot that can navigate and autonomously explore its environment safely while building occupancy grid maps of the environ...
In this paper, we propose an algorithm for enhancing edges of real-time non-photorealistic renderings. It is based on the edge map, a 2D texture that encodes visually important ed...