Sciweavers

420 search results - page 9 / 84
» Real-time Terrain Mapping
Sort
View
AAAI
2012
11 years 10 months ago
Model Learning and Real-Time Tracking Using Multi-Resolution Surfel Maps
For interaction with its environment, a robot is required to learn models of objects and to perceive these models in the livestreams from its sensors. In this paper, we propose a ...
Jörg Stückler, Sven Behnke
JWSCG
2011
256views more  JWSCG 2011»
12 years 10 months ago
Accurate Real-Time Multi-Camera Stereo-Matching on the GPU for 3D Reconstruction
Using multi-camera matching techniques for 3d reconstruction there is usually the trade-off between the quality of the computed depth map and the speed of the computations. Wherea...
Klaus Denker, Georg Umlauf
FCCM
2007
IEEE
101views VLSI» more  FCCM 2007»
14 years 2 months ago
Mapping Real Time Operating System on Reconfigurable Instruction Cell Based Architectures
This paper presents the porting of an RTOS Micro C/OS-II on a novel reconfigurable instruction cell based architecture which fills the gap between DSP, FPGA and ASIC with high per...
Han Wei, Mark Muir, Ioannis Nousias, Tughrul Arsla...
ISORC
2007
IEEE
14 years 1 months ago
Time-Predictable Task Preemption for Real-Time Systems with Direct-Mapped Instruction Cache
Modern processors used in embedded systems are becoming increasingly powerful, having features like caches and pipelines to speedup execution. While execution speed of embedded so...
Raimund Kirner, Peter P. Puschner
ICMCS
2006
IEEE
186views Multimedia» more  ICMCS 2006»
14 years 1 months ago
GPU Accelerated Inverse Photon Mapping for Real-Time Surface Reflectance Modeling
This paper investigates the problem of object surface reflectance modeling, which is sometimes referred to as inverse reflectometry, for photorealistic rendering and effective m...
Takashi Machida, Naokazu Yokoya, Haruo Takemura