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AMDO
2004
Springer
14 years 3 months ago
Real Time Segmentation and Tracking of Face and Hands in VR Applications
We describe a robust real-time 3D tracking system of the extreme limbs of the upper human body, i.e., the hands and the face. The goal of the system is that it can be used as a per...
Jose Maria Buades Rubio, Francisco J. Perales L&oa...
WORDS
2005
IEEE
14 years 3 months ago
A Framework for Middleware Supporting Real-Time Wide-Area Distributed Computing
: The development of real-time systems that are distributed over a wide area is a significant problem that has challenged researchers for many years. Such systems require precise t...
K. H. (Kane) Kim, Stephen F. Jenks, Larry Smarr, A...
CGF
2005
130views more  CGF 2005»
13 years 9 months ago
A Data-Driven Approach for Real-Time Clothes Simulation
A data-driven approach for real-time processing of clothes, particularly suitable for simulating dresses worn by virtual characters, is proposed. It starts, prior to realtime simu...
Frederic Cordier, Nadia Magnenat-Thalmann
ROBOCUP
2001
Springer
138views Robotics» more  ROBOCUP 2001»
14 years 2 months ago
Interpretation of Spatio-temporal Relations in Real-Time and Dynamic Environments
With the more sophisticated abilities of teams within the simulation league high level online functions become more and more attractive. Last year we proposed an approach to recogn...
Andrea Miene, Ubbo Visser
DAGM
2001
Springer
14 years 2 months ago
Detecting, Tracking, and Interpretation of a Pointing Gesture by an Overhead View Camera
In this work we describe a set of visual routines, which support a novel sensor free interface between a human and virtual objects. The visual routines detect, track and interpret ...
Marina Kolesnik, Thomas Kulessa