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» Real-time control of individual agents for crowd simulation
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GRAPHICSINTERFACE
2011
12 years 11 months ago
Formation sketching: an approach to stylize groups in crowd simulation
Most of existing crowd simulation algorithms focus on the moving trajectories of individual agents, while collective group formations are often roughly learned from video examples...
Qin Gu, Zhigang Deng
RTSS
2002
IEEE
14 years 12 days ago
Stochastic Analysis of Periodic Real-Time Systems
This paper describes a stochastic analysis method for general periodic real-time systems. The proposed method accurately computes the response time distribution of each task in th...
José Luis Díaz, Daniel F. Garc&iacut...
MIG
2009
Springer
14 years 1 days ago
Data Driven Evaluation of Crowds
There are various techniques for simulating crowds, however, in most cases the quality of the simulation is measured by examining its “look-and-feel”. Even if the aggregate mov...
Alon Lerner, Yiorgos Chrysanthou, Ariel Shamir, Da...
CCGRID
2008
IEEE
14 years 2 months ago
Modeling "Just-in-Time" Communication in Distributed Real-Time Multimedia Applications
—The research area of Multimedia Content Analysis (MMCA) considers all aspects of the automated extraction of new knowledge from large multimedia data streams and archives. In re...
R. Yang, Robert D. van der Mei, D. Roubos, Frank J...
GAMEON
2003
13 years 8 months ago
Automatic Acquisition of Actions for Animated Agents
The generation of animated human figures especially in crowd scenes has many applications in such domains as the special effects industry, computer games or for the simulation of ...
Adam Szarowicz, Marek Mittmann, Paolo Remagnino, J...