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VW
2000
Springer
107views Virtual Reality» more  VW 2000»
13 years 11 months ago
Generic 3D Ball Animation Model for Networked Interactive VR Environments
This paper describes a versatile, robust, and parametric ball animation model that can be used in many types of interactive Virtual Reality (VR) environments. The generic model is ...
Hansrudi Noser, Christian Stern, Peter Stucki, Dan...
CVPR
2007
IEEE
14 years 9 months ago
DigiTable: an interactive multiuser table for collocated and remote collaboration enabling remote gesture visualization
We present DIGITABLE, an experimental platform we hope lessen the gap between co-present and distant interaction. DIGITABLE is combining a multiuser tactile interactive tabletop, ...
Francois Coldefy, Stéphane Louis Dit Picard
ISMAR
2007
IEEE
14 years 2 months ago
Face-to-Face Tabletop Remote Collaboration in Mixed Reality
This paper proposes a novel remote face-to-face Mixed Reality (MR) system that enables two people in distant places to share MR space. Challenging issues to realize such an MR sys...
Shinya Minatani, Itaru Kitahara, Yoshinari Kameda,...
C5
2004
IEEE
13 years 11 months ago
Design for an Extensible Croquet-Based Framework to Deliver a Persistent, Unified, Massively Multi-User, and Self-Organizing Vir
We describe a design for a collaborative Virtual Learning Environment (VLE) to support massively multi-user and multi-institutional learning communities. This architecture extends...
Mark P. McCahill, Julian Lombardi
WONTO
2008
13 years 9 months ago
SCOP: a Java Framework for Building Semantic Virtual Communities in the Web
This paper describes the development of a framework to build Virtual Communities of Practice in the web. It is part of a larger project named as DWeb (acronym for Dream Web). The p...
Marcio Balian, Cedric Luiz de Carvalho