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GRAPHICSINTERFACE
2004
13 years 10 months ago
Interactive Virtual Materials
In this paper we present a fast and robust approach for simulating elasto-plastic materials and fracture in real time. Our method extends the warped stiffness finite element appro...
Matthias Müller, Markus H. Gross
ICPP
1999
IEEE
14 years 25 days ago
A Bandwidth-Efficient Implementation of Mesh with Multiple Broadcasting
This paper presents a mesh with virtual buses as the bandwidth-efficient implementation of the mesh with multiple broadcasting on which many computational problems can be solved w...
Jong Hyuk Choi, Bong Wan Kim, Kyu Ho Park, Kwang-I...
EDUTAINMENT
2006
Springer
14 years 6 days ago
Research of Dynamic Terrain in Complex Battlefield Environments
In this paper, we present a novel method for dynamic terrain in battlefield and an efficient plan to simulate crater in the battle. We explore a few methods for dynamic terrain sur...
Xingquan Cai, Fengxia Li, Haiyan Sun, Shouyi Zhan
ICC
2000
IEEE
233views Communications» more  ICC 2000»
14 years 4 days ago
Multicasting Sustained CBR and VBR Traffic in Wireless Ad-Hoc Networks
Wireless ad-hoc networks consist of mobile nodes forming a dynamically changing topology without any infrastructure. Multicasting in a wireless ad-hoc network is difficult and chal...
George D. Kondylis, Srikanth V. Krishnamurthy, Son...
INFOCOM
2006
IEEE
14 years 2 months ago
TWINE: A Hybrid Emulation Testbed for Wireless Networks and Applications
In this paper, we present a high fidelity and efficient emulation framework called TWINE, which combines the accuracy and realism of emulated and physical networks and the scala...
Junlan Zhou, Zhengrong Ji, Rajive Bagrodia