Concentric mosaics have the ability to quickly capture a complete 3D view of a realistic environment and to enable a user to wander freely in the environment. However, the data am...
Physically based rendering is the process of generating a 2D image from the abstract description of a 3D Scene. Despite the development of various new techniques and algorithms, th...
Carlos Gonzalez-Morcillo, Gerhard Weiss, Luis Jim&...
In this paper, a novel hybrid algorithm is presented for the fast construction and high-quality rendering of visual hulls. We combine the strengths of two complementary hardware-a...
Most of the previous multiresolution models use exclusively the triangle graphic primitive both in the data structure and in the rendering stage. Only a few models use another gra...
This paper presents a new interactive parallel method for direct visualization of large particle datasets. Based on a parallel rendering cluster, a frame rate of 9 frames-per-seco...