Sciweavers

2115 search results - page 204 / 423
» Real-time virtual humans
Sort
View
ENGL
2007
93views more  ENGL 2007»
15 years 4 months ago
Forward Kinematics for Virtual Agents
—Realistic motion and natural-looking simulations require a thorough understanding of human movement control strategies. This work presents an initial developed on virtual agents...
Antonio Benitez, Guillermo de los Santos, Daniel V...
IJAMC
2007
152views more  IJAMC 2007»
15 years 4 months ago
Navigating a 3D virtual environment of learning objects by hand gestures
: This paper presents a gesture-based Human-Computer Interface (HCI) to navigate a learning object repository mapped in a 3D virtual environment. With this interface, the user can ...
Qing Chen, Abu Saleh Md. Mahfujur Rahman, Xiaojun ...
CHI
2002
ACM
16 years 4 months ago
A flexible 3d sound system for interactive applications
We have developed a 3D sound system for headphones that allows real-time sound source and user displacement in a virtual acoustic environment. Because of a flexible design that us...
Lalya Gaye
MIRAGE
2007
Springer
15 years 10 months ago
Copying Behaviour of Expressive Motion
Abstract. In this paper we present an agent that can analyse certain human fullbody movements in order to respond in an expressive manner with copying behaviour. Our work focuses o...
Maurizio Mancini, Ginevra Castellano, Elisabetta B...
PG
2003
IEEE
15 years 9 months ago
Modeling and Deformation of Arms and Legs Based on Ellipsoidal Sweeping
We present a new approach to the modeling and deformation of a human or virtual character’s arms and legs. Each limb is represented as a set of ellipsoids of varying size interp...
Dae-Eun Hyun, Seung-Hyun Yoon, Myung-Soo Kim, Bert...