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ICMCS
1999
IEEE
155views Multimedia» more  ICMCS 1999»
14 years 2 months ago
Real-Time Composition of Stereo Images for Video See-Through Augmented Reality
This paper describes a method of stereo image composition for video see-through augmented reality. In order to implement an augmented reality system, we must acquire the position ...
Masayuki Kanbara, Takashi Okuma, Haruo Takemura, N...
ASYNC
1999
IEEE
76views Hardware» more  ASYNC 1999»
14 years 2 months ago
Real-Time Merging
We describe an extension of the virtual volume concept to multiple sensors. Data from multiple sensors are combined in real-time and mapped into a constantly updating three-dimens...
Mark R. Greenstreet
ICCV
2007
IEEE
14 years 11 months ago
Real-Time Marker-free Motion Capture from multiple cameras
We present a fully-automated method for real-time and marker-free 3D human motion capture. The system computes the 3D shape of the person filmed from a synchronized camera set. We...
Brice Michoud, Erwan Guillou, Héctor M. Bri...
CATA
2006
13 years 11 months ago
vHand: A Human Hand Simulation System
This paper introduces a real time human hand simulation system. A lifelike hand model is constructed and some of the human hand constraints are applied to it. Natural hand gesture...
Beifang Yi, Frederick C. Harris Jr., Sergiu M. Das...
IVA
2009
Springer
14 years 4 months ago
A Combined Semantic and Motion Capture Database for Real-Time Sign Language Synthesis
Over the past decade, motion capture data has become a popular research tool, and motion databases have grown exponentially. Indexing, querying, and retrieving data has thus become...
Charly Awad, Nicolas Courty, Kyle Duarte, Thibaut ...