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FGR
2006
IEEE
262views Biometrics» more  FGR 2006»
14 years 3 months ago
Kernel Particle Filter for Real-Time 3D Body Tracking in Monocular Color Images
This paper presents the application of a kernel particle filter for 3D body tracking in a video stream acquired from a single uncalibrated camera. Using intensity-based and color...
Joachim Schmidt, Jannik Fritsch, Bogdan Kwolek
WORDS
2003
IEEE
14 years 3 months ago
Event-Driven Support of Real-Time Sentient Objects
The emergence of applications operating independently of direct human control is inevitable. Research on high-level models for this class of applications— e.g. on autonomous age...
Paulo Veríssimo, Antonio Casimiro
ISWC
2002
IEEE
14 years 2 months ago
VizWear-Active: Towards a Functionally-Distributed Architecture for Real-Time Visual Tracking and Context-Aware UI
VizWear-Active is a wearable active vision system for distributed computing environments. It consists of wearable and infrastructure-side modules that autonomously and cooperative...
Takekazu Kato, Takeshi Kurata, Katsuhiko Sakaue
MIRAGE
2009
Springer
14 years 2 months ago
Region-Based vs. Edge-Based Registration for 3D Motion Capture by Real Time Monoscopic Vision
3D human motion capture by real-time monocular vision without using markers can be achieved by registering a 3D articulated model on a video. Registration consists in iteratively o...
David Antonio Gómez Jáuregui, Patric...
AAAI
2012
12 years 7 days ago
Real-Time Collaborative Planning with the Crowd
Planning is vital to a wide range of domains, including robotics, military strategy, logistics, itinerary generation and more, that both humans and computers find difficult. Col...
Walter S. Lasecki, Jeffrey P. Bigham, James F. All...