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ATAL
2006
Springer
14 years 1 months ago
Balancing the needs of players and spectators in agent-based commentary systems
We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...
Dan Fielding, Brian Logan, Steve Benford
WEBDB
2000
Springer
120views Database» more  WEBDB 2000»
14 years 1 months ago
Quilt: An XML Query Language for Heterogeneous Data Sources
The World Wide Web promises to transform human society by making virtually all types of information instantly available everywhere. Two prerequisites for this promise to be realiz...
Donald D. Chamberlin, Jonathan Robie, Daniela Flor...
DAC
2010
ACM
14 years 1 months ago
Electronic design automation for social networks
Online social networks are a growing internet phenomenon: they connect millions of individuals through sharing of common interests, political and religious views, careers, etc. So...
Andrew DeOrio, Valeria Bertacco
AVI
2008
14 years 5 days ago
Balancing physical and digital properties in mixed objects
Mixed interactive systems seek to smoothly merge physical and digital worlds. In this paper we focus on mixed objects that take part in the interaction. Based on our Mixed Interac...
Céline Coutrix, Laurence Nigay
ATAL
2008
Springer
13 years 12 months ago
An adaptive and customizable feedback system for VR-based training simulators
This paper describes a proposal to build an intelligent feedback selection system for Virtual Reality-based training simulators. The system is aimed at generating multimodal feedb...
Maite Lopez-Garate, Alberto Lozano-Rodero, Luis M....