In this paper, we describe a real-time face-tracking algorithm. We start with single face tracking based on statistical color modeling and the deformable template. We then expand ...
Performing experiments with human-robot interfaces often requires the allocation of expensive and complex hardware and large physical spaces. Those costs constrain development and...
Automatic camera control for scenes depicting human motion is an imperative topic in motion capture base animation, computer games, and other animation based fields. This challen...
Although virtual reality (VR) is a powerful simulation tool that can allow users to experience the effects of their actions in vivid and memorable ways, explorations of VR as a per...
In this paper, we describe the human ear creation in a system for 3-D photorealistic face modeling from frontal and profile images taken by an uncalibrated handheld digital camera...