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ICMCS
2000
IEEE
135views Multimedia» more  ICMCS 2000»
14 years 2 months ago
Tracking of Multiple Faces for Human-Computer Interfaces and Virtual Environments
In this paper, we describe a real-time face-tracking algorithm. We start with single face tracking based on statistical color modeling and the deformable template. We then expand ...
Fu Jie Huang, Tsuhan Chen
AAAI
2007
14 years 10 days ago
TeamTalk: A Platform for Multi-Human-Robot Dialog Research in Coherent Real and Virtual Spaces
Performing experiments with human-robot interfaces often requires the allocation of expensive and complex hardware and large physical spaces. Those costs constrain development and...
Thomas K. Harris, Alexander I. Rudnicky
EUROGRAPHICS
2010
Eurographics
14 years 7 months ago
The Virtual Director: a Correlation-Based Online Viewing of Human Motion
Automatic camera control for scenes depicting human motion is an imperative topic in motion capture base animation, computer games, and other animation based fields. This challen...
Jackie Assa, Lior Wolf, Daniel Cohen-Or
PERSUASIVE
2010
Springer
14 years 2 months ago
The Persuasive Power of Virtual Reality: Effects of Simulated Human Distress on Attitudes towards Fire Safety
Although virtual reality (VR) is a powerful simulation tool that can allow users to experience the effects of their actions in vivid and memorable ways, explorations of VR as a per...
Luca Chittaro, Nicola Zangrando
PCM
2004
Springer
87views Multimedia» more  PCM 2004»
14 years 3 months ago
Easy and Convincing Ear Modeling for Virtual Human
In this paper, we describe the human ear creation in a system for 3-D photorealistic face modeling from frontal and profile images taken by an uncalibrated handheld digital camera...
Hui Zhang, In Kyu Park