We present the Pointing Magnifier as a case study for understanding the issues and challenges of deploying lab-validated pointing facilitation techniques into the real world. The ...
Animation of viscoelastic solids in entertainment and medical applications as well as scientific simulation can be improved through observations of real world objects. This paper ...
Fig.1 Arbitrary novel viewpoint and multiple positions of omnidirectional camera. Recently, the interactive walkthrough which enables us to look around a virtualized real world ha...
We are developing a system for interactive modeling of real world scenes. The acquisition device consists of a video camera enhanced with an attached laser system. As the operator...
We present IGAP, a peer to peer interactive genetic algorithm which reflects the real world methodology followed in team design. We apply our methodology to floorplanning. Throu...