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HUC
2003
Springer
14 years 22 days ago
Building World Models by Ray-Tracing within Ceiling-Mounted Positioning Systems
Context-aware computing in location-aware environments demands the combination of real world position with a computational world model to infer context. We present a novel approach...
Robert K. Harle, Andy Hopper
ISWC
2000
IEEE
13 years 12 months ago
Enabling Implicit Human Computer Interaction: A Wearable RFID-Tag Reader
Implicit human computer interaction is based on the concept of using user activity in the real world as input to computers. Implicit HCI can help to reduce the problem of user inp...
Albrecht Schmidt, Hans-Werner Gellersen, Christian...
ISMAR
2007
IEEE
14 years 1 months ago
Interactive Focus and Context Visualization for Augmented Reality
In this article we present interactive Focus and Context (F+C) visualizations for Augmented Reality (AR) applications. We demonstrate how F+C visualizations are used to affect the...
Denis Kalkofen, Erick Méndez, Dieter Schmal...
ISMAR
2003
IEEE
14 years 24 days ago
3D Reconstruction of Stereo Images for Interaction between Real and Virtual Worlds
Mixed reality is different from the virtual reality in that users can feel immersed in a space which is composed of not only virtual but also real objects. Thus, it is essential t...
Hansung Kim, Seung-Jun Yang, Kwanghoon Sohn
MC
2008
126views Computer Science» more  MC 2008»
13 years 9 months ago
Identifying User Interface Patterns from Pertinent Multimodal Interaction Use Cases
The context of this work is usability engineering for multimodal interaction. In contrast to other work centrates on prototyping toolkits or abstract guidelines, this research foc...
Andreas Ratzka