Sciweavers

141 search results - page 22 / 29
» Realistic Agent Movement in Dynamic Game Environments
Sort
View
JUCS
2008
177views more  JUCS 2008»
13 years 7 months ago
An Improved Multi-Agent Simulation Methodology for Modelling and Evaluating Wireless Communication Systems Resource Allocation A
: Multi-Agent Systems (MAS) constitute a well known approach in modelling dynamical real world systems. Recently, this technology has been applied to Wireless Communication Systems...
P. M. Papazoglou, Dimitris A. Karras, Rallis C. Pa...
ROBOCUP
2007
Springer
167views Robotics» more  ROBOCUP 2007»
14 years 1 months ago
Cooperative/Competitive Behavior Acquisition Based on State Value Estimation of Others
The existing reinforcement learning approaches have been suffering from the curse of dimension problem when they are applied to multiagent dynamic environments. One of the typical...
Kentarou Noma, Yasutake Takahashi, Minoru Asada
ICCBR
2010
Springer
13 years 11 months ago
Goal-Driven Autonomy with Case-Based Reasoning
The vast majority of research on AI planning has focused on automated plan recognition, in which a planning agent is provided with a set of inputs that include an initial goal (or ...
Héctor Muñoz-Avila, Ulit Jaidee, Dav...
ROBOCUP
2005
Springer
151views Robotics» more  ROBOCUP 2005»
14 years 1 months ago
Sequential Pattern Mining for Situation and Behavior Prediction in Simulated Robotic Soccer
Agents in dynamic environments have to deal with world rep- To appear in: RoboCup 2005: Robot Soccer World Cup IX, c Springer-Verlag, 2006 resentations that change over time. In or...
Andreas D. Lattner, Andrea Miene, Ubbo Visser, Ott...
ECML
2007
Springer
13 years 11 months ago
Efficient Continuous-Time Reinforcement Learning with Adaptive State Graphs
Abstract. We present a new reinforcement learning approach for deterministic continuous control problems in environments with unknown, arbitrary reward functions. The difficulty of...
Gerhard Neumann, Michael Pfeiffer, Wolfgang Maass