This paper describes a prototype system for surgical planning and prediction of human facial shape after craniofacial and maxillofacial surgery for patients with facial deformitie...
Rolf M. Koch, Markus H. Gross, Friedrich R. Carls,...
Objects and scenes in virtual worlds such as 3-d computer games are typically represented by polygonal surface meshes. On the other hand, physically-based simulations of deformati...
If a moving image is more expressive than words or than a still image, then an animated facial expression can explain more in depth the feelings of a virtual character. Facial ani...
Principal ComponentAnalysis (PCA) has been successfully applied to construct linear models of shape, graylevel, and motion. In particular, PCA has been widely used to model the var...
Computational models of myocardial perfusion in normal as well as pathological conditions have contributed to recent advances in the personalized diagnosis and treatment of cardiov...
Pepijn van Horssen, Jeroen P. H. M. van den Wijnga...