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» Realistic Depth Blur for Images with Range Data
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VMV
2004
179views Visualization» more  VMV 2004»
13 years 8 months ago
High-Resolution Interactive Panoramas with MPEG-4
We present a system for the interactive navigation through high-resolution cylindrical panoramas. The system is based on MPEG-4 and describes the virtual world by the scene descri...
Peter Eisert, Yong Guo, Anke Riechers, Jürgen...
ICS
1998
Tsinghua U.
13 years 11 months ago
Load Execution Latency Reduction
In order to achieve high performance, contemporary microprocessors must effectively process the four major instruction types: ALU, branch, load, and store instructions. This paper...
Bryan Black, Brian Mueller, Stephanie Postal, Ryan...
PAMI
2007
241views more  PAMI 2007»
13 years 6 months ago
Extreme Compression and Modeling of Bidirectional Texture Function
The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
Michal Haindl, Jirí Filip
DAGM
2009
Springer
14 years 1 months ago
Active Structured Learning for High-Speed Object Detection
High-speed smooth and accurate visual tracking of objects in arbitrary, unstructured environments is essential for robotics and human motion analysis. However, building a system th...
Christoph H. Lampert, Jan Peters
3DIM
2011
IEEE
12 years 7 months ago
A Non-cooperative Game for 3D Object Recognition in Cluttered Scenes
Abstract—During the last few years a wide range of algorithms and devices have been made available to easily acquire range images. To this extent, the increasing abundance of dep...
Andrea Albarelli, Emanuele Rodolà, Filippo ...