In this paper a new method for the combination of 2D GIS vector data and 2.5D DTM represented by triangulated irregular networks (TIN) to derive integrated triangular 2.5D object-b...
Realistic audio-visual mapping remains a very challenging problem. Having short time delay between inputs and outputs is also of great importance. In this paper, we present a new ...
In the context of automated feeding (orienting) of industrial parts, we study the algorithmic design of traps in the bowl feeder track that filter out all but one orientation of ...
We present an efficient approach that merges the virtual objects into video sequences taken by a freely moving camera in a realistic manner. The composition is visually and geomet...
Guofeng Zhang, Xueying Qin, Xiaobo An, Wei Chen, H...
While existing methods for 3D surface approximation use local geometric properties, we propose that more intuitive results can be obtained by considering global shape properties s...