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» Realistic Input Models for Geometric Algorithms
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VC
2010
160views more  VC 2010»
13 years 5 months ago
A lightweight approach to repairing digitized polygon meshes
Abstract When designing novel algorithms for geometric processing and analysis, researchers often assume that the input conforms to several requirements. On the other hand, polygon...
Marco Attene
3DIM
2011
IEEE
12 years 7 months ago
Visual Hull from Imprecise Polyhedral Scene
—We present a framework to compute the visual hull of a polyhedral scene, in which the vertices of the polyhedra are given with some imprecision. Two kinds of visual event surfac...
Peng He, Abbas Edalat
GECCO
2006
Springer
168views Optimization» more  GECCO 2006»
13 years 11 months ago
3D airspace sectoring by evolutionary computation: real-world applications
This paper presents a new method for 3D cutting of geometrical space with application to airspace sectoring. This problem comes from the air traffic management but the proposed me...
Daniel Delahaye, Stephane Puechmorel
TCSV
2008
153views more  TCSV 2008»
13 years 7 months ago
Broadcast Court-Net Sports Video Analysis Using Fast 3-D Camera Modeling
This paper addresses the automatic analysis of court-net sports video content. We extract information about the players, the playing-field in a bottom-up way until we reach scene-l...
Jungong Han, Dirk Farin, Peter H. N. de With
SGP
2004
13 years 9 months ago
Shape Segmentation Using Local Slippage Analysis
We propose a method for segmentation of 3D scanned shapes into simple geometric parts. Given an input point cloud, our method computes a set of components which possess one or mor...
Natasha Gelfand, Leonidas J. Guibas