— This paper proposes a method to control an I4R parallel robot by the observation of its legs with a calibrated camera. We show that the control law depends only on the edges of...
This paper describes an algorithm for automatically adapting existing simulated behaviors to new characters. Animating a new character is difficult because a control system tuned...
We present a novel rendering system for defocus blur and lens effects. It supports physically-based rendering and outperforms previous approaches by involving a novel GPU-based tr...
We describe the first instance of an approach for control programming of humanoid robots, based on evolution as the main adaptation mechanism. In an attempt to overcome some of th...
— Deterministic approaches to model validation for robust control are investigated. In common deterministic model validation approaches, a trade-off between disturbances and mode...