The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
The realistic depiction of smoke, steam, mist and water reacting to a turbulent eld such as wind is an attractive and challenging problem. Its solution requires interlocking model...
Particle-based simulation methods are used to model a wide range of complex phenomena and to solve time-dependent problems of various scales. Effective visualizations of the resul...
Christiaan P. Gribble, Carson Brownlee, Steven G. ...
Abstract—In this paper, we introduce a reconstruction framework that explicitly accounts for image geometry when defining the spatial interaction between pixels in the filterin...
In this work we present a predictive analytical model that encompasses the performance and scaling characteristics of a nondeterministic particle transport application, MCNP (Mont...