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CA
1996
IEEE
13 years 12 months ago
Modeling, Tracking and Interactive Animation of Faces and Heads Using Input from Video
We describe tools that use measurements from video for the extraction of facial modeling and animation parameters, head tracking, and real-time interactive facial animation. These...
Irfan A. Essa, Sumit Basu, Trevor Darrell, Alex Pe...
VIS
2008
IEEE
176views Visualization» more  VIS 2008»
14 years 9 months ago
Particle-based Sampling and Meshing of Surfaces in Multimaterial Volumes
Abstract-- Methods that faithfully and robustly capture the geometry of complex material interfaces in labeled volume data are important for generating realistic and accurate visua...
Miriah Meyer, Ross Whitaker, Robert M. Kirby, C...
ICAPR
2005
Springer
14 years 1 months ago
Millimetre-Wave Personnel Scanners for Automated Weapon Detection
The ATRIUM project aims to the automatic detection of threats hidden under clothes using millimetre-wave imaging. We describe a simulator of realistic millimetre-wave images and a...
Beatriz Grafulla-González, Christopher D. H...
SIGGRAPH
1996
ACM
13 years 12 months ago
Flow and Changes in Appearance
An important, largely unexplored area of computer image generation is the simulation of weathering and its effects on appearance. Weathering results from the interaction of the en...
Julie Dorsey, Hans Køhling Pedersen, Pat Ha...
CGF
2006
196views more  CGF 2006»
13 years 7 months ago
Physically Based Deformable Models in Computer Graphics
Physically based deformable models have been widely embraced by the Computer Graphics community. Many problems outlined in a previous survey by Gibson and Mirtich [GM97] have been...
Andrew Nealen, Matthias Müller, Richard Keise...