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» Reality and Virtual Reality in Mathematics
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ISUVR
2007
13 years 11 months ago
Graphical Tangible User Interface for a AR Authoring Tool in Product Design Environment
—We are suggesting a graphical tangible user interface for augmented reality (AR) authoring tool in product design Environment. This user interface can be used for more efficient...
Taejin Ha, Woontack Woo
CGVR
2006
13 years 11 months ago
Calibration-free Line-based Tracking for Video Augmentation
This paper presents a calibration-free line-based tracking method to augment virtual objects into a video sequence. The presented method uses a cube on the first image to calibrat...
Bolan Jiang
GRAPHICSINTERFACE
2003
13 years 11 months ago
Easy Realignment of k-DOP Bounding Volumes
In this paper we reconsider pairwise collision detection for rigid motions using a k-DOP bounding volume hierarchy. This data structure is particularly attractive because it is eq...
Christoph Fünfzig, Dieter W. Fellner
WSC
2004
13 years 11 months ago
Using Dynamic Multiresolution Modelling to Analyze Large Material Flow Systems
The interactive, simulation-aided analysis of material flow systems is often done with the help of virtual reality. If a user wants to influence the simulation run, the simulation...
Wilhelm Dangelmaier, Bengt Mueck
WSC
2004
13 years 11 months ago
Parallel Simulation of Group Behaviors
Group behaviors, e.g. birds flocking, are widely used in virtual reality, computer games, robotics and artificial life. While many methods to simulate group behaviors have been pr...
Bo Zhou, Suiping Zhou