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» Reality and Virtual Reality in Mathematics
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FDG
2009
ACM
14 years 3 months ago
Games for passengers: accounting for motion in location-based applications
Passengers pay attention to the landscape as they move through the environment. We suggest a new type of applications, which adds to that experience. It consider their motion and ...
Liselott Brunnberg, Oskar Juhlin, Anton Gustafsson
VRML
2009
ACM
14 years 3 months ago
Interactive stories on the net: a model and an architecture for X3D worlds
This work discusses a model and an architecture for interactive stories to be displayed on the net, designed for being independent from the specific story represented and suitabl...
Efrem Carnielli, Fabio Pittarello
VRST
2009
ACM
14 years 3 months ago
Indexing and retrieval of human motion data by a hierarchical tree
For the convenient reuse of large-scale 3D motion capture data, browsing and searching methods for the data should be explored. In this paper, an efficient indexing and retrieval...
Shuangyuan Wu, Zhaoqi Wang, Shihong Xia
VRST
2009
ACM
14 years 3 months ago
Wearable imaging system for capturing omnidirectional movies from a first-person perspective
We propose a novel wearable imaging system that can capture omnidirectional movies from the viewpoint of the camera wearer. The imaging system solves the problems of resolution un...
Kazuaki Kondo, Yasuhiro Mukaigawa, Yasushi Yagi
HAPTICS
2008
IEEE
14 years 3 months ago
Differences in Fitts' Law Task Performance Based on Environment Scaling
Haptics research has begun implementing haptic feedback in tasks of great precision and skill, such as robotic surgery. Haptic displays can represent task environments with arbitra...
Gregory S. Lee, Bhavani M. Thuraisingham