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VRST
2003
ACM
14 years 3 months ago
Perceptive agents and systems in virtual reality
d Abstract] Demetri Terzopoulos New York University, Media Research Lab 719 Broadway, 12th Floor New York, NY 10003, USA www.mrl.nyu.edu/∼dt
Demetri Terzopoulos
VR
2002
IEEE
117views Virtual Reality» more  VR 2002»
14 years 2 months ago
DLoVe: Using Constraints to Allow Parallel Processing in Multi-User Virtual Reality
In this paper, we introduce DLoVe, a new paradigm for designing and implementing distributed and nondistributed virtual reality applications, using one-way constraints. DLoVe allo...
Leonidas Deligiannidis, Robert J. K. Jacob
VR
2002
IEEE
132views Virtual Reality» more  VR 2002»
14 years 2 months ago
Perceptual Stability during Head Movement in Virtual Reality
Virtual reality displays introduce spatial distortions that are very hard to correct because of the difficulty of precisely modelling the camera from the nodal point of each eye. ...
P. M. Jaekl, Robert S. Allison, Laurence R. Harris...
ANSS
1997
IEEE
14 years 2 months ago
Analytical Simulation for Performance Analysis of Distributed Virtual Reality Systems
Existing performance analysis techniques have limitations when used on distributed virtual reality systems, including a lack of support for the measurement of interaction latency....
Shaun Bangay, Peter Clayton, David A. Sewry
AFRIGRAPH
2001
ACM
14 years 1 months ago
A gesture processing framework for multimodal interaction in virtual reality
This article presents a gesture detection and analysis framework for modelling multimodal interactions. It is particulary designed for its use in Virtual Reality (VR) applications...
Marc Erich Latoschik