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» Realtime Personal Positioning System for Wearable Computers
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CW
2008
IEEE
14 years 2 months ago
Interactive Animation of Virtual Characters: Application to Virtual Kung-Fu Fighting
This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
ECCV
2010
Springer
14 years 1 months ago
Face Liveness Detection from A Single Image with Sparse Low Rank Bilinear Discriminative Model
Spoofing with photograph or video is one of the most common manner to circumvent a face recognition system. In this paper, we present a real-time and non-intrusive method to addre...
CHI
2011
ACM
12 years 11 months ago
AnglePose: robust, precise capacitive touch tracking via 3d orientation estimation
We present a finger-tracking system for touch-based interaction which can track 3D finger angle in addition to position, using low-resolution conventional capacitive sensors, th...
Simon Rogers, John Williamson, Craig Stewart, Rode...
CHI
2010
ACM
14 years 2 months ago
The role of community and groupware in geocache creation and maintenance
Applications that provide location-based experiences are an increasingly viable design space given the proliferation of GPS-enabled mobile devices. However, these applications are...
Carman Neustaedter, Anthony Tang, Tejinder K. Judg...
ICVS
2009
Springer
14 years 2 months ago
FaceL: Facile Face Labeling
FaceL is a simple and fun face recognition system that labels faces in live video from an iSight camera or webcam. FaceL presents a window with a few controls and annotations displ...
David S. Bolme, J. Ross Beveridge, Bruce A. Draper