This paper aims at proposing a framework for animating virtual humans that can efficiently interact with real users in virtual reality (VR). If the user’s order can be modeled ...
Nicolas Pronost, Franck Multon, Qilei Li, Weidong ...
Spoofing with photograph or video is one of the most common manner to circumvent a face recognition system. In this paper, we present a real-time and non-intrusive method to addre...
We present a finger-tracking system for touch-based interaction which can track 3D finger angle in addition to position, using low-resolution conventional capacitive sensors, th...
Simon Rogers, John Williamson, Craig Stewart, Rode...
Applications that provide location-based experiences are an increasingly viable design space given the proliferation of GPS-enabled mobile devices. However, these applications are...
Carman Neustaedter, Anthony Tang, Tejinder K. Judg...
FaceL is a simple and fun face recognition system that labels faces in live video from an iSight camera or webcam. FaceL presents a window with a few controls and annotations displ...
David S. Bolme, J. Ross Beveridge, Bruce A. Draper