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AUIC
2006
IEEE
14 years 2 months ago
An interface test-bed for 'Kansei' filters using the touch designer visual programming environment
In the context of a larger project dealing with kansei analysis of movement, we present a basic method for applying real-time filters to human motion capture data in order to modi...
Rodney Berry, Masahide Naemura, Yuichi Kobayashi, ...
VISUALIZATION
1998
IEEE
14 years 26 days ago
Intent, perception, and out-of-core visualization applied to terrain
This paper considers how out-of-core visualization applies to terrain datasets, which are among the largest now presented for interactive visualization and can range to sizes of 2...
Douglass Davis, William Ribarsky, Nickolas Faust, ...
SI3D
2005
ACM
14 years 2 months ago
A camera-based interface for interaction with mobile handheld computers
Recent advances in mobile computing allow the users to deal with 3D interactive graphics on handheld computers. Although the computing resources and screen resolutions grow steadi...
Martin Hachet, Joachim Pouderoux, Pascal Guitton
TMI
2008
135views more  TMI 2008»
13 years 8 months ago
A Factorization Approach for Cone-Beam Reconstruction on a Circular Short-Scan
In this paper, we introduce a new algorithm for 3-D image reconstruction from cone-beam (CB) projections acquired along a partial circular scan. Our algorithm is based on a novel, ...
Frank Dennerlein, Frédéric Noo, H. S...
JMM2
2006
138views more  JMM2 2006»
13 years 8 months ago
A Framework for Constructing Real-time Immersive Environments for Training Physical Activities
Abstract-- This paper describes a framework for constructing a three-dimensional immersive environment that can be used for training physical activities. The system is designed to ...
Sang-Hack Jung, Ruzena Bajcsy