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3DIM
2003
IEEE
14 years 2 months ago
Stable Real-Time Interaction Between Virtual Humans And Real Scenes
We present an Augmented Reality system that relies on purely passive techniques to solve the real-time registration problem. It can run on a portable PC and does not require engin...
Luca Vacchetti, Vincent Lepetit, George Papagianna...
ICRA
2008
IEEE
297views Robotics» more  ICRA 2008»
14 years 3 months ago
Fast 3D reconstruction of human shape and motion tracking by parallel fast level set method
— This paper presents a parallel algorithm of the Level Set Method named the Parallel Fast Level Set Method, and its application for real-time 3D reconstruction of human shape an...
Yumi Iwashita, Ryo Kurazume, Kenji Hara, Seiichi U...
ICPR
2002
IEEE
14 years 10 months ago
Real Time 3D Face Pose Discrimination Based On Active IR Illumination
ct expressions, and different head orientations. In this paper, we introduce a new approach for realtime 3D face pose discrimination based on active IR illumination from a monocula...
Qiang Ji, Xiaojie Yang
CVPR
2003
IEEE
14 years 11 months ago
Hybrid Evolutionary Ridge Regression Approach for High-Accurate Corner Extraction
Corner measurement is of main concern within the following tasks: camera calibration, image matching, object tracking, recognition and reconstruction. This paper presents a hybrid...
Benjamín Hernández, Enrique Dunn, Gu...
IPCV
2007
13 years 10 months ago
Tracking Multiple Sports Players for Mobile Display
- An architecture system and a method for tracking people are presented for sports applications. The system’s input is video data from static camera and the output is the real wo...
Andreas Aristidou, Paul Pangalos, Hamid Aghvami