Abstract. State-based systems and modal logics for reasoning about them often heterogeneously combine a number of features such as non-determinism and probabilities. Here, we show ...
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
We present a logic for reasoning about strategic games. The logic is a modal formalism, based on the Coalition Logic of Propositional Control, to which we add the notions of outco...
Nicolas Troquard, Wiebe van der Hoek, Michael Wool...
Computer games are a multi-billion dollar industry and have become an important part of our private and social lives. It is only natural, then, that the technology used to create ...
Nathan R. Sturtevant, H. James Hoover, Jonathan Sc...
ct tasks such as extraction of relational information from text [Young] [Jacobs]. We describe a method for classifying news stories using Alternative systems [Biebricher] [Lewis] u...