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» Reasoning About General Games Described in GDL-II
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ICALP
2007
Springer
14 years 1 months ago
Modular Algorithms for Heterogeneous Modal Logics
Abstract. State-based systems and modal logics for reasoning about them often heterogeneously combine a number of features such as non-determinism and probabilities. Here, we show ...
Lutz Schröder, Dirk Pattinson
GAMEON
2000
13 years 8 months ago
RC++ A Rule Based Language for Game AI
"Game AI" is the high-level control code for computer entertainment applications. Games are diverse, and the nature of game AI reflects this diversity. However, game AI,...
Ian Wright, James A. R. Marshall
ATAL
2009
Springer
14 years 2 months ago
A logic of games and propositional control
We present a logic for reasoning about strategic games. The logic is a modal formalism, based on the Coalition Logic of Propositional Control, to which we add the notions of outco...
Nicolas Troquard, Wiebe van der Hoek, Michael Wool...
SIGCSE
2008
ACM
113views Education» more  SIGCSE 2008»
13 years 7 months ago
Multidisciplinary students and instructors: a second-year games course
Computer games are a multi-billion dollar industry and have become an important part of our private and social lives. It is only natural, then, that the technology used to create ...
Nathan R. Sturtevant, H. James Hoover, Jonathan Sc...
SIGIR
1992
ACM
13 years 11 months ago
Classifying News Stories using Memory Based Reasoning
ct tasks such as extraction of relational information from text [Young] [Jacobs]. We describe a method for classifying news stories using Alternative systems [Biebricher] [Lewis] u...
Brij M. Masand, Gordon Linoff, David L. Waltz