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GI
2009
Springer
14 years 2 months ago
A Game-Theoretic Model for Distributed Programming by Contract
: We present an extension of the programming-by-contract (PBC) paradigm to a concurrent and distributed environment. Classical PBC is characterized by absolute conformance of code ...
Anders Starcke Henriksen, Tom Hvitved, Andrzej Fil...
RIDE
1999
IEEE
14 years 2 months ago
Modeling and Analysis of Interactions in Virtual Enterprises
Advances in computer networking technology and open system standards are making the creation and management of virtual enterprises feasible. A virtual enterprise is a temporary co...
Hasan Davulcu, Michael Kifer, L. Robert Pokorny, C...
ICSM
1996
IEEE
14 years 2 months ago
Using Informal and Formal Techniques for the Reverse Engineering of C Programs
Reverse engineering of program code is the process of constructing a higher level abstraction of an implementation in order to facilitate the understanding of a system that may be...
Gerald C. Gannod, Betty H. C. Cheng
HPDC
1994
IEEE
14 years 2 months ago
Design and Implementation of Parallel Algorithms for Gene-Finding
Finding genes unequivocally in DNA sequences is one of the key goals of the Human Genome project. The human genome is a 9 billion character long DNA sequence and is estimated to c...
James Puthukattukaran, Suresh Chalasani, Periannan...
3DPVT
2006
IEEE
190views Visualization» more  3DPVT 2006»
14 years 1 months ago
A Blind Source Separation Approach to Structure from Motion
We present an alternate approach to the problem of structure from motion (SfM) with noisy point measurements. With no information available about the joint density of three-dimens...
Jeff Fortuna, Aleix M. Martínez