In this paper, we combine for the first time the methods of dynamic mechanism design with techniques from decentralized decision making under uncertainty. Consider a multi-agent s...
Penetration Testing is a methodology for assessing network security, by generating and executing possible hacking attacks. Doing so automatically allows for regular and systematic...
So far, most equilibrium concepts in game theory require that the rewards and actions of the other agents are known and/or observed by all agents. However, in real life problems, a...
Many Ubiquitous computing applications can be considered as planning and acting problems in environments characterised by uncertainty and partial observability. Such systems rely ...
We present a scalable approach to recognizing and describing complex activities in video sequences. We are interested in long-term, sequential activities that may have several par...