Many Ubiquitous computing applications can be considered as planning and acting problems in environments characterised by uncertainty and partial observability. Such systems rely ...
The modular representation of concerns is imperative in the design modeling of multi-agent systems (MASs). However, MAS designers typically face a number of concerns that inherent...
Alessandro F. Garcia, Christina Chavez, Ricardo Ch...
In an evolving specification, considerable development time and effort is spent handling recurrent inconsistencies. Tools and techniques for detecting and resolving inconsistencie...
The aim of General Game Playing (GGP) is to create intelligent agents that can automatically learn how to play many different games at an expert level without any human interventi...
In this paper we discuss the development of tools to support a system for edemocracy that is based upon and makes use of existing theories of argument representation and evaluatio...