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DIGRA
2005
Springer
14 years 3 months ago
A Realistic Reaction System for Modern Video Games
The substantial growth of the video game industry has fueled a search for new technologies and methodologies for providing rich and rewarding experiences for players of modern vid...
Michael Katchabaw, Stephen Danton, Leif Gruenwoldt
CIVR
2004
Springer
194views Image Analysis» more  CIVR 2004»
14 years 3 months ago
A Test-Bed for Region-Based Image Retrieval Using Multiple Segmentation Algorithms and the MPEG-7 eXperimentation Model: The Sch
The aim of the SCHEMA Network of Excellence is to bring together a critical mass of universities, research centers, industrial partners and end users, in order to design a referenc...
Vasileios Mezaris, Haralambos Doulaverakis, Raul M...
WETICE
1998
IEEE
14 years 2 months ago
A Deontic Formalism for Co-ordinating Software Development in Virtual Software Corporations
The concept of the Virtual Software Corporation (VSC) has recently become a practical reality as a result of advances in communication and distributed technologies. However, there...
Zsolt Haag, Richard Foley, Julian Newman
EEE
2004
IEEE
14 years 1 months ago
e-Transformation Technologies: Case Studies and the Road Ahead - A Value Chain Perspective
e-Transformation technologies, for the past few years, have been evolving towards the goal of information integration and system interoperability. While there is no doubt that int...
William Kwok-Wai Cheung
CHI
2001
ACM
14 years 1 months ago
Automating camera management for lecture room environments
Given rapid improvements in network infrastructure and streaming-media technologies, a large number of corporations and universities are recording lectures and making them availab...
Qiong Liu, Yong Rui, Anoop Gupta, Jonathan J. Cadi...