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181
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TON
2008
122views more  TON 2008»
15 years 3 months ago
Distributed throughput maximization in wireless mesh networks via pre-partitioning
Abstract-- This paper considers the interaction between channel assignment and distributed scheduling in multi-channel multiradio Wireless Mesh Networks (WMNs). Recently, a number ...
Andrew Brzezinski, Gil Zussman, Eytan Modiano
154
Voted
SIGMETRICS
2003
ACM
147views Hardware» more  SIGMETRICS 2003»
15 years 9 months ago
Effect of node size on the performance of cache-conscious B+-trees
In main-memory databases, the number of processor cache misses has a critical impact on the performance of the system. Cacheconscious indices are designed to improve performance b...
Richard A. Hankins, Jignesh M. Patel
151
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CORR
2007
Springer
202views Education» more  CORR 2007»
15 years 3 months ago
Designing a Virtual Manikin Animation Framework Aimed at Virtual Prototyping
: In the industry, numerous commercial packages provide tools to introduce, and analyse human behaviour in the product's environment (for maintenance, ergonomics...), thanks t...
Antoine Rennuit, Alain Micaelli, Claude Andriot, F...
152
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LION
2007
Springer
198views Optimization» more  LION 2007»
15 years 10 months ago
Multiobjective Landscape Analysis and the Generalized Assignment Problem
The importance of tuning a search algorithm for the specific features of the target search space has been known for quite some time. However, when dealing with multiobjective prob...
Deon Garrett, Dipankar Dasgupta
148
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DIGRA
2005
Springer
15 years 9 months ago
Tangible Interfaces for Pervasive Gaming
With pervasive gaming, novel types of games have recently emerged. The idea is to apply pervasive computing technology - which embeds computers in real-world, everyday environment...
Andreas Schrader, Bernhard Jung, Darren Carlson