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» Recent Methods for Image-Based Modeling and Rendering
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MICCAI
2004
Springer
14 years 8 months ago
Enhancement of Visual Realism with BRDF for Patient Specific Bronchoscopy Simulation
Abstract. This paper presents a novel method for photorealistic rendering of the bronchial lumen by directly deriving matched shading and texture parameters from video bronchoscope...
Adrian James Chung, Fani Deligianni, Pallav Shah, ...
CGF
2006
202views more  CGF 2006»
13 years 7 months ago
GPU-based Collision Detection for Deformable Parameterized Surfaces
Based on the potential of current programmable GPUs, recently several approaches were developed that use the GPU to calculate deformations of surfaces like the folding of cloth or...
Alexander Greß, Michael Guthe, Reinhard Klei...
CGF
2007
113views more  CGF 2007»
13 years 7 months ago
Real-time homogenous translucent material editing
This paper presents a novel method for real-time homogenous translucent material editing under fixed illumination. We consider the complete analytic BSSRDF model proposed by Jens...
Kun Xu, Yue Gao, Yong Li, Tao Ju, Shi-Min Hu
CORR
2007
Springer
109views Education» more  CORR 2007»
13 years 7 months ago
Graph rigidity, Cyclic Belief Propagation and Point Pattern Matching
—A recent paper [1] proposed a provably optimal polynomial time method for performing near-isometric point pattern matching by means of exact probabilistic inference in a chordal...
Julian John McAuley, Tibério S. Caetano, Ma...
3DPVT
2002
IEEE
193views Visualization» more  3DPVT 2002»
14 years 14 days ago
Modeling shapes and textures from images: new frontiers
Increasingly, models of the world are directly built from images. The paper discusses a number of recent developments that try to push the enveloppe of what image-based modeling c...
Luc J. Van Gool, D. Vandemeulen, Gregor A. Kalbere...