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HUMO
2007
Springer
14 years 1 months ago
Multi-activity Tracking in LLE Body Pose Space
We present a method to simultaneously estimate 3d body pose and action categories from monocular video sequences. Our approach learns a lowdimensional embedding of the pose manifol...
Tobias Jaeggli, Esther Koller-Meier, Luc J. Van Go...
VRST
2006
ACM
14 years 1 months ago
The benefits of third-person perspective in virtual and augmented reality?
Instead of the reality in which you can see your own limbs, in virtual reality simulations it is sometimes disturbing not to be able to see your own body. It seems to create an is...
Patrick Salamin, Daniel Thalmann, Fréd&eacu...
WMTE
2005
IEEE
14 years 1 months ago
Innovative Media in Support of Distributed Intelligence and Lifelong Learning
Individual, unaided human abilities are constrained. Media have helped us to transcend boundaries in thinking, working, learning, and collaborating by supporting distributed intel...
Gerhard Fischer, Shin'ichi Konomi
MM
2005
ACM
139views Multimedia» more  MM 2005»
14 years 1 months ago
Exploiting self-adaptive posture-based focus estimation for lecture video editing
Head pose plays a special role in estimating a presenter’s focuses and actions for lecture video editing. This paper presents an efficient and robust head pose estimation algori...
Feng Wang, Chong-Wah Ngo, Ting-Chuen Pong
HCI
2007
13 years 9 months ago
Vision Based Laser Pointer Interaction for Flexible Screens
In recent years high quality interaction devices have become very popular in our environment. The industries are also currently undergoing rapid change and various technologies hav...
Nam Woo Kim, Seung Jae Lee, Byung-Gook Lee, Joon-J...