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» Reconciliation of Object Interaction Models
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OOPSLA
2010
Springer
13 years 8 months ago
Ficticious: MicroLanguages for interactive fiction
In this paper we provide an experience report where language oriented programming approaches are applied to complex game design. Ficticious is a G-expression based pidgin of sever...
James Dean Palmer
MICCAI
2007
Springer
14 years 11 months ago
Interactive Contacts Resolution Using Smooth Surface Representation
Accurately describing interactions between medical devices and anatomical structures, or between anatomical structures themselves, is an essential step towards the adoption of comp...
Jérémie Dequidt, Julien Lenoir, Step...
ISBI
2009
IEEE
14 years 5 months ago
A New Interactive Method for Coronary Arteries Segmentation Based on Tubular Anisotropy
In this paper we present a new interactive method for tubular structure extraction. The main application and motivation for this work is vessel tracking in 3D medical images. The ...
Fethallah Benmansour, Laurent D. Cohen
SI3D
2003
ACM
14 years 3 months ago
Interactive visibility culling in complex environments using occlusion-switches
: We present occlusion-switches for interactive visibility culling in complex 3D environments. An occlusionswitch consists of two GPUs (graphics processing units) and each GPU is u...
Naga K. Govindaraju, Avneesh Sud, Sung-Eui Yoon, D...
VISUALIZATION
2002
IEEE
14 years 3 months ago
Interactive Visualization of Complex Plant Ecosystems
We present a method for interactive rendering of large outdoor scenes. Complex polygonal plant models and whole plant populations are represented by relatively small sets of point...
Oliver Deussen, Carsten Colditz, Marc Stamminger, ...