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» Reconciliation of Object Interaction Models
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VISUALIZATION
2002
IEEE
14 years 3 months ago
PMR: Point to Mesh Rendering, A Feature-Based Approach
Within the field of computer graphics and visualization, it is often necessary to visualize polygonal models with large number of polygons. Display quality is mandatory, but it i...
Tamal K. Dey, James Hudson
SIGGRAPH
2010
ACM
14 years 3 months ago
Geodesic patterns
Geodesic curves in surfaces are not only minimizers of distance, but they are also the curves of zero geodesic (sideways) curvature. It turns out that this property makes patterns...
Helmut Pottmann, Qixing Huang, Bailin Deng, Alexan...
SIGGRAPH
2000
ACM
14 years 2 months ago
Pose space deformation: a unified approach to shape interpolation and skeleton-driven deformation
Pose space deformation generalizes and improves upon both shape interpolation and common skeleton-driven deformation techniques. This deformation approach proceeds from the observ...
John P. Lewis, Matt Cordner, Nickson Fong
EGPGV
2011
Springer
366views Visualization» more  EGPGV 2011»
13 years 2 months ago
GPU Algorithms for Diamond-based Multiresolution Terrain Processing
We present parallel algorithms for processing, extracting and rendering adaptively sampled regular terrain datasets represented as a multiresolution model defined by a super-squa...
M. Adil Yalçin, Kenneth Weiss, Leila De Flo...
AVI
2004
14 years 1 days ago
ValueCharts: analyzing linear models expressing preferences and evaluations
In this paper we propose ValueCharts, a set of visualizations and interactive techniques intended to support decision-makers in inspecting linear models of preferences and evaluat...
Giuseppe Carenini, John Loyd