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» Reconciliation of Object Interaction Models
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CIVR
2009
Springer
257views Image Analysis» more  CIVR 2009»
14 years 4 months ago
Trajectory-based handball video understanding
This paper presents a content-based approach for understanding handball videos. Tracked players are characterized by their 2D trajectories in the court plane. The trajectories and...
Alexandre Hervieu, Patrick Bouthemy, Jean-Pierre L...
VISUALIZATION
2002
IEEE
14 years 3 months ago
QuadTIN: Quadtree based Triangulated Irregular Networks
Interactive visualization of large digital elevation models is of continuing interest in scientific visualization, GIS, and virtual reality applications. Taking advantage of the r...
Renato Pajarola, Marc Antonijuan, Roberto Lario
CACM
2000
101views more  CACM 2000»
13 years 10 months ago
Animating fracture
In this paper, we describe a method for realistically animating ductile fracture in common solid materials such as plastics and metals. The effects that characterize ductile fract...
James F. O'Brien, Jessica K. Hodgins
ICALP
1999
Springer
14 years 2 months ago
Wide Area Computation
Abstract. The last decades have seen the emergence of the sea of objects paradigm for structuring complex distributed systems on workstations and local area networks. In this appro...
Luca Cardelli
UIST
1993
ACM
14 years 2 months ago
Animation: From Cartoons to the User Interface
: User interfaces are often based on static presentations, a model ill suited for conveying change. Consequently, events on the screen frequently startle and confuse users. Cartoon...
Bay-Wei Chang, David Ungar