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» Reconciliation of Object Interaction Models
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WSC
2004
13 years 11 months ago
Implementing the High Level Architecture in the Virtual Test Bed
The Virtual Test Bed (VTB) is a prototype of a virtual engineering environment to study operations of current and future space vehicles, spaceports, and ranges. The HighLevel Arch...
José A. Sepúlveda, Luis C. Rabelo, J...
PG
2003
IEEE
14 years 3 months ago
Dynamic Sculpting and Deformation of Point Set Surfaces
This paper presents a novel paradigm for point set surface editing, which takes advantages of the potential of implicit surfaces, the strength of physics based modeling techniques...
Xiaohu Guo, Hong Qin
ICMI
2003
Springer
99views Biometrics» more  ICMI 2003»
14 years 3 months ago
Using an autonomous cube for basic navigation and input
This paper presents a low-cost and practical approach to achieve basic input using a tactile cube-shaped object, augmented with a set of sensors, processor, batteries and wireless...
Kristof Van Laerhoven, Nicolas Villar, Albrecht Sc...
EDOC
2004
IEEE
14 years 1 months ago
Formalizing ODP Computational Viewpoint Specifications in Maude
The ODP computational viewpoint describes the functionality of a system and its environment, in terms of a configuration of objects which interact at interfaces. Computational obj...
José Raúl Romero, Antonio Vallecillo
VMV
2001
248views Visualization» more  VMV 2001»
13 years 11 months ago
Using an Extended Hough Transform Combined with a Kalman Filter to Segment Tubular Structures in 3D Medical Images
We present a new approach for the coarse segmentation of tubular structures in 3D image data. Our algorithm, which requires only few initial values and minimal user interaction, c...
Thorsten Behrens, Karl Rohr, H. Siegfried Stiehl