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» Reconciliation of Object Interaction Models
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VRML
2004
ACM
14 years 2 months ago
The unreal editor as a Web 3D authoring environment
Epic Games provides a free game level editor with titles based on its Unreal engine. The editor provides a rich set of authoring tools that can be used to create fully interactive...
David Arendash
ICMI
2004
Springer
158views Biometrics» more  ICMI 2004»
14 years 2 months ago
The virtual haptic back for palpatory training
This paper discusses the Ohio University Virtual Haptic Back (VHB) project, including objectives, implementation, and initial evaluations. Haptics is the science of human tactile ...
Robert L. Williams II, Mayank Srivastava, John N. ...
SI3D
2010
ACM
14 years 1 months ago
Real-time multi-agent path planning on arbitrary surfaces
Path planning is an active topic in the literature, and efficient navigation over non-planar surfaces is an open research question. In this work we present a novel technique for ...
Rafael P. Torchelsen, Luiz F. Scheidegger, Guilher...
HICSS
2003
IEEE
116views Biometrics» more  HICSS 2003»
14 years 1 months ago
Research on Task Complexity as a Foundation for Augmented Cognition
In order to implement real-time adaptive augmented cognition, one of the focal points of our present research involves understanding the dimensions of task complexity. Task comple...
Martha E. Crosby, Marie Iding, David N. Chin
INFOVIS
2003
IEEE
14 years 1 months ago
Design Choices when Architecting Visualizations
In this paper, we focus on some of the key design decisions we faced during the process of architecting a visualization system and present some possible choices, with their associ...
Diane Tang, Chris Stolte, Robert Bosch