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» Reconciliation of Object Interaction Models
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SI3D
2010
ACM
14 years 4 months ago
Interactive fluid-particle simulation using translating Eulerian grids
We describe an interactive system featuring fluid-driven animation that responds to moving objects. Our system includes a GPUaccelerated Eulerian fluid solver that is suited for...
Jonathan M. Cohen, Sarah Tariq, Simon Green
DAGM
2010
Springer
13 years 11 months ago
Interactive Motion Segmentation
Interactive motion segmentation is an important task for scene understanding and analysis. Despite recent progress state-of-theart approaches still have difficulties in adapting to...
Claudia Nieuwenhuis, Benjamin Berkels, Martin Rump...
SI3D
1995
ACM
14 years 1 months ago
I-COLLIDE: An Interactive and Exact Collision Detection System for Large-Scale Environments
: We present an exact and interactive collision detection system, I-COLLIDE, for large-scale environments. Such environments are characterized by the number of objects undergoing r...
Jonathan D. Cohen, Ming C. Lin, Dinesh Manocha, Ma...
INTERACT
2003
13 years 11 months ago
Implementing Learning Content Management
: The concept of Learning Objects has been introduced in the e-learning field to enhance the accessibility, reusability, and interoperability of learning content. Despite intensive...
Samuel Schluep, Pamela Ravasio, Sissel Guttormsen ...
MMSEC
2006
ACM
195views Multimedia» more  MMSEC 2006»
14 years 3 months ago
Image annotation watermarking: nested object embedding using hypergraph model
In this paper, we introduce to the special domain of image annotation watermarking, based on embedding of hierarchical data related to objects into user-selected areas on an image...
Claus Vielhauer, Maik Schott