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» Reconciliation of Object Interaction Models
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VMV
2004
179views Visualization» more  VMV 2004»
13 years 11 months ago
High-Resolution Interactive Panoramas with MPEG-4
We present a system for the interactive navigation through high-resolution cylindrical panoramas. The system is based on MPEG-4 and describes the virtual world by the scene descri...
Peter Eisert, Yong Guo, Anke Riechers, Jürgen...
ACII
2007
Springer
14 years 2 months ago
Learning to Interact with the Caretaker: A Developmental Approach
To build autonomous robots able to live and interact with humans in a real-world dynamic and uncertain environment, the design of architectures permitting robots to develop attachm...
Antoine Hiolle, Lola Cañamero, Arnaud J. Bl...
ICPR
2006
IEEE
14 years 11 months ago
Robust Image Registration Based on Markov-Gibbs Appearance Model
A new approach to align an image of a textured object with a given prototype is proposed. Visual appearance of the images, after equalizing their signals, is modeled with a Markov...
Alaa E. Abdel-Hakim, Aly A. Farag, Ayman El-Baz, G...
VR
2011
IEEE
309views Virtual Reality» more  VR 2011»
13 years 1 months ago
Two-handed tangible interaction techniques for composing augmented blocks
Abstract Modeling tools typically have their own interaction methods for combining virtual objects. For realistic composition in 3D space, many researchers from the fields of virt...
Hyeongmook Lee, Mark Billinghurst, Woontack Woo
SIBGRAPI
2006
IEEE
14 years 4 months ago
Hardware-assisted Rendering of CSG Models
Current methods that interactively render reasonably complex CSG objects are image based and are severely bandwidth limited. This paper presents a new approach to raytracing CSG o...
Fabiano Romeiro, Luiz Velho, Luiz Henrique de Figu...