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» Reconciliation of Object Interaction Models
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APGV
2009
ACM
196views Visualization» more  APGV 2009»
14 years 4 months ago
Effects of animation, user-controlled interactions, and multiple static views in understanding 3D structures
Visualizations of 3D spatial structures use various techniques such as user controlled interactions or 2D projection views to convey the structure to users. Researchers have shown...
Taylor Sando, Melanie Tory, Pourang Irani
CGF
2007
101views more  CGF 2007»
13 years 10 months ago
Consistent Viewing and Interaction for Multiple Users in Projection-Based VR Systems
In projection-based Virtual Reality (VR) systems, typically only one headtracked user views stereo images rendered from the correct view position. For other users, who are present...
Gerwin de Haan, Rene Molenaar, Michal Koutek, Frit...
CHI
2010
ACM
14 years 4 months ago
LayerPaint: a multi-layer interactive 3D painting interface
Painting on 3D surfaces is an important operation in computer graphics, virtual reality, and computer aided design. The painting styles in existing WYSIWYG systems can be awkward,...
Chi-Wing Fu, Jiazhi Xia, Ying He 0001
DAGM
2003
Springer
14 years 3 months ago
Real-Time Recognition of 3D-Pointing Gestures for Human-Machine-Interaction
We present a system capable of visually detecting pointing gestures and estimating the 3D pointing direction in real-time. We use Hidden Markov Models (HMMs) trained on different ...
Kai Nickel, Rainer Stiefelhagen
VIP
2001
13 years 11 months ago
Modelling and Design of VAML
Non-linear interactive access to video is very important in video information management. The term non-linear refers to that there are more than one video streams delivering to us...
Congrong Liu, Jesse S. Jin