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» Reconciliation of Object Interaction Models
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SIGGRAPH
2010
ACM
14 years 2 months ago
Spatial relationship preserving character motion adaptation
This paper presents a new method for editing and retargeting motions that involve close interactions between body parts of single or multiple articulated characters, such as danci...
Edmond S. L. Ho, Taku Komura, Chiew-Lan Tai
TVCG
2012
162views Hardware» more  TVCG 2012»
12 years 15 days ago
A Statistical Quality Model for Data-Driven Speech Animation
—In recent years, data-driven speech animation approaches have achieved significant successes in terms of animation quality. However, how to automatically evaluate the realism o...
Xiaohan Ma, Zhigang Deng
MM
2006
ACM
103views Multimedia» more  MM 2006»
14 years 4 months ago
Progressive cut
Recently, interactive image cutout technique becomes prevalent for image segmentation problem due to its easy-to-use nature. However, most existing stroke-based interactive object...
Chao Wang, Qiong Yang, Mo Chen, Xiaoou Tang, Zhong...
VRST
1998
ACM
14 years 2 months ago
Multi-resolution model transmission in distributed virtual environments
Distributed virtual environments allow users at di erent geographical locations to share and interact within a common virtual environment via a local network or through the Intern...
Jimmy H. P. Chim, Rynson W. H. Lau, Antonio Si, Ho...
TOG
2012
253views Communications» more  TOG 2012»
12 years 16 days ago
Exploring collections of 3D models using fuzzy correspondences
Large collections of 3D models from the same object class (e.g., chairs, cars, animals) are now commonly available via many public repositories, but exploring the range of shape v...
Vladimir G. Kim, Wilmot Li, Niloy J. Mitra, Stephe...