This paper reports a comparison of user performance (time and accuracy) when controlling a popular arcade game of Tetris using speech recognition or non-speech (humming) input tec...
Adam J. Sporka, Sri Hastuti Kurniawan, Murni Mahmu...
Advances in FPGA-based reconfigurable computers have made them a viable computing platform for a vast variety of computation demanding areas such as bioinformatics, speech recogni...
Speech recognition problems are a reality in current spoken dialogue systems. In order to better understand these phenomena, we study dependencies between speech recognition probl...
In this paper, we present a general architecture and a new retrieval method for an educational system that is based on a knowledge base of existing recorded lectures. The extracti...
Visual information has been shown to improve the performance of speech recognition systems in noisy acoustic environments. However, most audio-visual speech recognizers rely on a ...