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EDUTAINMENT
2007
Springer
16 years 12 days ago
Using Metaphors in Game-Based Education
In spite of its growing popularity, due to a huge technical evolution in the last years and to the fact that new generations are more literate in games than in books, game-based te...
Pedro Pablo Gómez-Martín, Marco Anto...
WMTE
2006
IEEE
16 years 7 days ago
Implementation of Intelligent Agents with Mobility in Educational Robotics Settings
Teachers working in robotics classes face a major problem: how to keep track on individual students’ or even small groups’ progress in a class of 30-40 students. A multi-agent...
Ilkka Jormanainen, Chiara Moroni, Yuejun Zhang, Ki...
NIME
2005
Springer
183views Music» more  NIME 2005»
15 years 11 months ago
Bridging the Gap Between Art and Science Education Through Teaching Electronic Musical Instrument Design
Electronic Musical Instrument Design is an excellent vehicle for bringing students from multiple disciplines together to work on projects, and help bridge the perennial gap betwee...
Paul D. Lehrman
HICSS
2003
IEEE
82views Biometrics» more  HICSS 2003»
15 years 11 months ago
Virtual Science Centers: A New Genre of Learning in Web-based Promotion of Science Education
The opening of a virtual annexe by science centers has given rise to a new genre of learning in web-based education. Seeking to enhance the outreach effectiveness of non-formal sc...
Leo Tan Wee Hin, R. Subramaniam, Anil K. Aggarwal
ACMSE
2009
ACM
15 years 9 months ago
Educational software packages for the One Laptop Per Child (OLPC) XO laptop
The goal of the One Laptop Per Child program is “to provide children around the world with new opportunities to explore, experiment, and express themselves.” To stay true to t...
Michael Keating