Distributed Computing, the exploitation of idle cycles on pervasive desktop PC systems offers the opportunity to increase the available computing power by orders of magnitude (10x...
Computer games follow a scheme of continuous simulation, coupling the rendering phase and the simulation phase. That way of operation has disadvantages that can be avoided using a...
In this demo, we present Ripcord, a modular platform for rapidly prototyping scale-out data center networks. Ripcord enables researchers to build and evaluate new network features...
Brandon Heller, David Erickson, Nick McKeown, Rean...
Power consumption is an important issue for cluster supercomputers as it directly affects running cost and cooling requirements. This paper investigates the memory energy efficienc...
Speed scaling is a power management technique that involves dynamically changing the speed of a processor. This gives rise to dual-objective scheduling problems, where the operati...
Nikhil Bansal, David P. Bunde, Ho-Leung Chan, Kirk...